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Man Off Mars
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Devlog
Man Off Mars 1.2
August 19, 2021
by
Kephan
I worked a bit on Man Off Mars . Here is a list of the fixes and add-ons: adjusted the mouse sensitivity - it should now be far less sensitive than before; worked a bit on sound spread; added some new...
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Post mortem is ante mortem
July 26, 2021
by
Kephan
It has now been more than two months since I published Man Off Mars . It makes sense now to look back to the 'good old days' I was working on the development that would be my first officially publishe...
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Plot
June 29, 2021
by
Kephan
1
There was a question on Twitter directed at the indie game community about game plots: do game devs create a plot during the game development or do they write it down first. It's a very good question...
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Environment and assets
June 22, 2021
by
Kephan
The easiest and also most interesting and stressfree part of game design is the part usually called level design - building the environment. The feeling of creating a whole new world from a scratch is...
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Where to start
May 25, 2021
by
Kephan
Just the other day another indie game dev asked on Twitter, where and how do devs start when beginning to work on a new game. I gave him a short answer stating that it depends of course on the game, b...
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Voice-overs
May 19, 2021
by
Kephan
Recording voice-overs is both easy and complicated. It's easy as one can - theoretically - do it with household gadgets. A phone and a blanket over the head are sufficient to create a low-budget studi...
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Making GIFs
May 17, 2021
by
Kephan
1
So, today I started working on GIFs. I know, I should have done it BEFORE finishing and uploading the game and not now, but to be honest - it seemed like something so complicated and so far-off thing...
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